# [[Aedian Character Classes]]
Aedian adventurers are each members of a class. A class broadly describes a character's vocations, special talents, and favored tactics. Each of the 10 classes contain two subclasses, all summarized below,
## Knave
**Primary:** Agility
Knaves are masters of surprise. Whether through their charisma or diligence, knaves ensure they get the upper hand in any situation.
##### Assassin
**Secondary:** Zeal
Assassins are cunning experts of stealth, determined to eliminate foes with deadly efficiency.
##### Scoundrel
**Secondary:** Charm
Scoundrels are agile tricksters, deceiving and swindling to get their way.
## Lightbringer
**Primary:** Zeal
Lightbringers are favored by the divine, channeling energy to heal allies and harm enemies.
##### Cleric
**Secondary:** Charm
Clerics use their divine power to bless their companions.
##### Zealot
**Secondary:** Brawn
Zealots empower their strikes with holy radiance to crush their foes.
## Mage
**Primary:** Charm
Mages harness pure arcane energy into spellcraft.
##### Scribe
**Secondary:** Wit
Scribes utilize the power of the written word and symbols to shape their spells.
##### Shaman
**Secondary:** Zeal
Shamans wield the untamed power of the elements, both real and abstract, and hone their connections to the planes.
## Mystic
**Primary:** Wit
Mystics manipulate the arcane through esoteric magic.
##### Enchanter
**Secondary:** Charm
Enchanters excel in attracting the attention of anyone they choose.
##### Temporal Duelist
**Secondary:** Agility
Temporal Duelists access the Wheel of Time to deal deadly attacks.
## Priest
**Primary:** Wit
Priests commune with the gods to gain visions of the future.
##### Inquisitor
**Secondary:** Brawn
Inquisitors are inspired by prophecy to change the world through their actions.
##### Oracle
**Secondary:** Zeal
Oracles use their knowledge of the future to alter it in their favor.
## Ranger
**Primary:** Agility
Rangers are experts of the wilderness, using nature to their advantage.
##### Pathfinder
**Secondary:** Wit
Pathfinders can navigate any route, geographical or other.
##### Warden
**Secondary:** Brawn
Wardens are nature's guardians, determined to protect the natural order.
## Sage
**Primary:** Charm
Sages call forth bestial powers from primal forces.
##### Beastmaster
**Secondary:** Agility
Beastmasters summon wild creatures to aid their cause.
##### Guardian
**Secondary:** Brawn
Guardians use their magic to shift into animal forms.
## Shadowmancer
**Primary:** Zeal
Shadowmancers draw power from the dark and unknown.
##### Cloak
**Secondary:** Agility
Cloaks teleport through the shadows unabetted.
##### Mastermind
**Secondary:** Wit
Masterminds use dark energy to hatch expert plans.
## Vanguard
**Primary:** Brawn
Vanguards use their epic strength to crush their enemies.
##### Berserker
**Secondary:** Zeal
Berserkers channel their rage into supernatural energy for battle.
##### Warlord
**Secondary:** Charm
Warlords are natural leaders, directing their allies from the frontlines.
## Warrior
**Primary:** Brawn
Warriors are unparalleled masters of the battlefield.
##### Fighter
**Secondary:** Agility
Fighters are adept in combat, with concentrations on various forms.
##### Tactician
**Secondary:** Wit
Tacticians strategize their way through the battlefield, using maneuvers to strike effectively.
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