# [[Aedian Character Classes]] Aedian adventurers are each members of a class. A class broadly describes a character's vocations, special talents, and favored tactics. Each of the 10 classes contain two subclasses, all summarized below, ## Knave **Primary:** Agility Knaves are masters of surprise. Whether through their charisma or diligence, knaves ensure they get the upper hand in any situation. ##### Assassin **Secondary:** Zeal Assassins are cunning experts of stealth, determined to eliminate foes with deadly efficiency. ##### Scoundrel **Secondary:** Charm Scoundrels are agile tricksters, deceiving and swindling to get their way. ## Lightbringer **Primary:** Zeal Lightbringers are favored by the divine, channeling energy to heal allies and harm enemies. ##### Cleric **Secondary:** Charm Clerics use their divine power to bless their companions. ##### Zealot **Secondary:** Brawn Zealots empower their strikes with holy radiance to crush their foes. ## Mage **Primary:** Charm Mages harness pure arcane energy into spellcraft. ##### Scribe **Secondary:** Wit Scribes utilize the power of the written word and symbols to shape their spells. ##### Shaman **Secondary:** Zeal Shamans wield the untamed power of the elements, both real and abstract, and hone their connections to the planes. ## Mystic **Primary:** Wit Mystics manipulate the arcane through esoteric magic. ##### Enchanter **Secondary:** Charm Enchanters excel in attracting the attention of anyone they choose. ##### Temporal Duelist **Secondary:** Agility Temporal Duelists access the Wheel of Time to deal deadly attacks. ## Priest **Primary:** Wit Priests commune with the gods to gain visions of the future. ##### Inquisitor **Secondary:** Brawn Inquisitors are inspired by prophecy to change the world through their actions. ##### Oracle **Secondary:** Zeal Oracles use their knowledge of the future to alter it in their favor. ## Ranger **Primary:** Agility Rangers are experts of the wilderness, using nature to their advantage. ##### Pathfinder **Secondary:** Wit Pathfinders can navigate any route, geographical or other. ##### Warden **Secondary:** Brawn Wardens are nature's guardians, determined to protect the natural order. ## Sage **Primary:** Charm Sages call forth bestial powers from primal forces. ##### Beastmaster **Secondary:** Agility Beastmasters summon wild creatures to aid their cause. ##### Guardian **Secondary:** Brawn Guardians use their magic to shift into animal forms. ## Shadowmancer **Primary:** Zeal Shadowmancers draw power from the dark and unknown. ##### Cloak **Secondary:** Agility Cloaks teleport through the shadows unabetted. ##### Mastermind **Secondary:** Wit Masterminds use dark energy to hatch expert plans. ## Vanguard **Primary:** Brawn Vanguards use their epic strength to crush their enemies. ##### Berserker **Secondary:** Zeal Berserkers channel their rage into supernatural energy for battle. ##### Warlord **Secondary:** Charm Warlords are natural leaders, directing their allies from the frontlines. ## Warrior **Primary:** Brawn Warriors are unparalleled masters of the battlefield. ##### Fighter **Secondary:** Agility Fighters are adept in combat, with concentrations on various forms. ##### Tactician **Secondary:** Wit Tacticians strategize their way through the battlefield, using maneuvers to strike effectively. North: `VIEW[{North}][link]`